Research, Wireframe, Design

I'm Aiden Cole,

Senior Product Designer.

Crafting seamless & delightful experiences for modern products — grounded in research, refined through testing.

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About

Process before pixels.

Every project starts with a question, not a template. I follow a user-centred, iterative process from research through to delivery.

I spend the first third of any project listening — to users, to data, to the constraints nobody wrote down. The rest goes into wireframes, prototypes, and interfaces that hold up under real use, not just in a review deck.

Figma96%
Adobe XD82%
Webflow74%
Framer68%
What I do

Where I add the most value.

Four disciplines that cover a product from first sketch to shipped experience.
UI UX Design
01.

UI/UX Design

High-fidelity interfaces built on a system, so every screen feels considered rather than assembled.

Interaction · Systems · Motion
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User Research
02.

User Research

Interviews, surveys and analytics that replace assumptions with evidence before a single screen is drawn.

Interviews · Testing · Analytics
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Branding
03.

Branding

Visual identities that carry a product's voice consistently from the logo to the smallest tooltip.

Identity · Type · Colour
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3D and Motion
04.

3D & Motion

Purposeful animation and dimensional detail that clarify state, never decorate for its own sake.

Prototyping · Motion · 3D
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Testimonials

What clients say.

"Aiden's UX instincts and pixel-perfect execution helped us lift engagement by 30% within a single quarter. A rare mix of taste and rigor."

Marcus Lin
CEO, StartupHub

"Every deliverable came with the reasoning behind it. That made stakeholder buy-in effortless — and the final product held up in usability testing."

Priya Anand
Head of Product, Norra

"Fast, thoughtful, and unafraid to push back on scope creep. Exactly the kind of design partner a small team needs."

Devon Osei
Founder, Fieldwork
Design process

How a project moves.

Four stages, repeated in order, on every engagement — from first conversation to shipped screens.
Design team working session Play intro video
Understand the problem, users, and business objectives — before anything is drawn.
01

Research & analysis

Interviews, surveys and analytics to understand the real problem.

02

Design & prototyping

Wireframes evolve into high-fidelity, testable prototypes.

03

Testing & iteration

Usability sessions surface friction before launch, not after.

04

Delivery & handoff

Documented components and specs, ready for engineering.

Journal

My Blog

Get started

Have a project in mind?
Let's work together.

hello@aidencole.com